﻿using UnityEngine;
using System.Collections;

public class GetPTSD_Scene : MonoBehaviour {
    
	// Use this for initialization
	void Start () {
	    
	}
	
	// Update is called once per frame
	void Update () {
	    
	}

    public void GetPTSD()
    {
        GameObject.Find("TextUI").transform.GetChild(0).gameObject.SetActive(true);
    }
}
